Our team is backed by experienced and passionate artists, designers, game developers, and blockchain/web developers who are working full time on the project. Most artists and game developers had huge experiences in big studios and projects such as Santa Monica Studios, Blizzard, Rockstar, ID software, and 2K.
Currently, around 25 people are working on the project full time.
Mustafa Syed - CEO
Mustafa Syed is a visionary leader and founder of Tachyon Domination. He is a seasoned entrepreneur with a passion for blockchain technology and cryptocurrency. With over four years of experience in the crypto space, he has a deep understanding of the industry and is well-versed in the latest developments. In addition to his expertise in the crypto world, Mustafa is also a highly skilled medical doctor who brings a unique perspective. This unique combination of skills and experience makes him a valuable asset to the Tachyon Domination team, and a driving force behind the project's success. With his leadership, Tachyon Domination is poised to revolutionize the gaming industry and bring a new level of excitement to players.
Marco Montecinos - CTO
Marco is a highly experienced and skilled Team Lead and Art Director at Tachyon Domination, where he is responsible for defining and maintaining the creative vision for the project, leading a talented team of artists and game developers, and overseeing the creation and delivery of all visual elements. With over 16 years of experience in the video game industry, Marco is a co-founder of MonoMachine Studios in Chile and has previously worked at major video game companies such as Behaviour Interactive and Wanako Games where he held key roles as General and Lead Artist. He has a proven track record of creating visually stunning content and has been responsible for the development and creation of games for top publishers such as Nintendo, Activision, and Disney Interactive. Marco and his team at MonoMachine Studios are working closely with Tachyon Domination to create a visual language for the project and see it through all stages of production, editing, and execution.